What changed this autumn
3 November 2026
The Android app went live on Google Play in the middle of October, in 178 countries, with everything the iPhone app has: the Hard and Fiendish charts, streaks, ratings, duels and the Guild. The website now shows both stores.
Sharing changed shape. The share grid, one tile per note in the order you struck them off, is still there, and the link under it now opens today’s chart with your time attached as a challenge. A friend who follows it sees a time to beat before they turn the chart over. On the website the grid used to go out blank, because the browser kept no record of when each note was ticked; it does now.
Streak freezes used to cover only a lost day. From late October they also cover a missed one: a free player bridges a single day away with the month’s freeze, and Guild members cross any gap, as the membership always promised. A streak is now shown on the cover before you play, so you know what today’s chart does to it.
Sign in with Google works on both phones and on the website, alongside Sign in with Apple, and a record built in a browser follows the account into the app.
The first minute on the website was rewritten in November. The cover now opens with what the game is rather than with the clock, and on a phone the clock, the corrections left and the button to name the lie stay on screen while the chart is live. The strategy guide and the glossary were added at the same time, for anyone who would rather read about the notes before meeting them.
The admin side grew a set of instruments for reading all this: where visitors arrive from, who comes back, how the sharing goes, and whether the tutorial gets finished. None of it is personal; it counts browsers and installs, never names.